reverse-document
Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.
Намерете инструкция, прочетете оригиналния файл и подгответе команда за своя инструмент.
31 301 skills в каталога
Как подбирам и измервамДанните имат нужда от нова проверка.Последна успешна проверка: 23.09.2026 г.
Проверката на източника не означава, че всяка инструкция е изпробвана от Level8. Каталогът не обхваща непременно всички публични хранилища.
Търсене в целия индекс. Метаданните показват посоченото от източника; липсващите стойности остават означени.
Датата в GitHub е отделна от първата поява в моя индекс. Филтърът по дата изключва записите без посочено обновяване.
Страница 24: 24 записа в 8 групи по репозиторий. Всички записи от страницата са показани. Номерът пази позицията от избраната подредба.
10 skills от този източник на тази страница
Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.
Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.
Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.
Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.
Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.
Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.
Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.
Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.
1 skill от този източник на тази страница
花叔Design——用HTML做高保真原型、幻灯片、动画、可视化与专家评审。任何新设计100%先出三个方向初稿给用户选(指定风格/品牌也不豁免),选定后才执行。触发词:做原型、PPT、幻灯片、动画、设计风格、评审、做个HTML页面、UI mockup、导出MP4/GIF、做个好看的。生产级Web App/需后端的系统不适用。
2 skills от този източник на тази страница
Analyze and design control flows and data structures. Produces compact ASCII tree diagrams showing triggers, call chains, payload shapes, state mutations, and re-render effects. Use when user asks to diagram, trace, visualize, or design a flow or data structure.
MANUAL TRIGGER ONLY: invoke only when user types /office-hours. YC Office Hours — two modes. Startup mode: six forcing questions that expose demand reality, status quo, desperate specificity, narrowest wedge, observation, and future-fit. Builder mode: design thinking brainstorming for side projects,
5 skills от този източник на тази страница
Daytona UI flow validation loop. Use when validating real app behavior, checking a Daytona flow, proving a bug is fixed, or deciding pass/fail from CDP snapshots, screenshots, and assertions.
Warn when user-facing UI changes drift from DESIGN.md. Advisory only; findings never gate Warden clearance.
Bridge between OpenWork UI and OpenCode runtime
Run OpenWork UI evals on a Daytona sandbox or local Electron instance. Handles sandbox creation, service startup, and eval execution via CDP browser tools.
SolidJS reactivity + UI state patterns for OpenWork
1 skill от този източник на тази страница
Search and reference official Chromium documentation including design docs, APIs, and development guides. Use when looking for docs about architecture, APIs, testing, GPU, networking, or other Chromium topics.
1 skill от този източник на тази страница
P10 CTO mode — define strategic direction, design org topology, manage P9 teams. Use when user says 'CTO模式', 'P10', '战略规划', '架构委员会', or when facing cross-team architectural decisions. Produces: strategic input templates + org design.
3 skills от този източник на тази страница
3-pass scope oscillation that holds a question constant while shifting zoom — narrow/tactical, wide/strategic, then synthesis — to surface design tensions, scope recommendations, and coherence assessments invisible at any single zoom level. USE WHEN aperture oscillation, oscillate scope, zoom in and out, tactical vs strategic, scope framing, design tension, system coherence check, local vs global design, wrong scope, scope negotiation. NOT FOR lens rotation across angles (use IterativeDepth).
Static visual content across 20+ formats — diagrams, mermaid, infographics, D3 dashboards, comics, icons, wallpaper — via Nano Banana Pro (default), Nano Banana, and Flux. USE WHEN art, illustration, diagram, flowchart, infographic, header image, blog social thumbnail, visualize, generate image, mermaid, architecture diagram, comic, icon, blog art, framework diagram, D3 chart, remove background, wallpaper. NOT FOR locked house-style YouTube/channel/video thumbnails, video or animation (use Remot
Design and integrate web interfaces via three paths: DirectDesign (write design inline with Anthropic frontend-design philosophy — the default workhorse), native /design + /design-sync Claude Code commands (preferred for code integration and design-system sync), or ClaudeDesign (drive claude.ai/design through Interceptor — experimental visual-review fallback). USE WHEN web design, UI design, create prototype, design system, design sync, redesign site, mockup, landing page, dashboard design, desi
1 skill от този източник на тази страница
CSS expert for flexbox, grid, animations, responsive design, and modern layout techniques
Пазя съществуващия каталог и добавям намерени SKILL.md файлове след прочит на метаданните. Наличният индекс остава използваем, когато проверката е частична.
Платформата и нивото описват записаното в източника. Те не са гаранция за съвместимост. Български текст се показва само когато в каталога има отделен превод; иначе виждате оригинала с означен език.
Общите звезди показват натрупана популярност. За „Набират интерес“ се сравнява измереният темп при достатъчен интервал. ≥ означава непълна извадка. Под един час не изчислявам дневен темп; методът и изминалият период се показват до записа.
Проверете файла, лиценза и нужния достъп преди употреба. Нито каталогът, нито четенето на SKILL.md изпълняват външни инструкции.
Темата Agent Skills в GitHub