swiftui-view-refactor
SwiftUI view refactor/review: layout, DI, Observation, view models.
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31 301 skills в каталога
Как подбирам и измервамДанните имат нужда от нова проверка.Последна успешна проверка: 23.09.2026 г.
Проверката на източника не означава, че всяка инструкция е изпробвана от Level8. Каталогът не обхваща непременно всички публични хранилища.
Търсене в целия индекс. Метаданните показват посоченото от източника; липсващите стойности остават означени.
Датата в GitHub е отделна от първата поява в моя индекс. Филтърът по дата изключва записите без посочено обновяване.
Страница 54: 24 записа в 9 групи по репозиторий. Всички записи от страницата са показани. Номерът пази позицията от избраната подредба.
1 skill от този източник на тази страница
SwiftUI view refactor/review: layout, DI, Observation, view models.
2 skills от този източник на тази страница
Hosted-gateway LLM router — save 84% on inference costs. A local proxy that forwards each request to the blockrun.ai gateway, which routes to the cheapest capable model across 78 models from OpenAI, Anthropic, Google, DeepSeek, xAI, Z.AI, and more. 7 free open-weight models included. Also exposes realtime market data (global stocks, crypto, FX, commodities), Twitter/X intelligence, prediction-market data across Polymarket, Kalshi, Limitless, Opinion, Predict.Fun, dFlow + UMA oracle resolution +
Use when the user wants to actually PLACE, manage, or redeem bets on Polymarket (not just read odds — that's the blockrun_predexon_* data tools). Covers setup (deposit wallet, funding, approvals), buy/sell with confirm gating, positions, redeeming winnings, geoblock handling, and the end-to-end flow.
2 skills от този източник на тази страница
Search and summarize material from the Acme research service.
Agent-first screenshots — an agent drives the real app via CDP and produces clean, defect-free product screenshots (newsletters, landing pages, social, decks, PR). Dual-channel verification (DOM + pixels + vision) in a capture loop. Use for any "take/redo screenshots of the app" task.
5 skills от този източник на тази страница
Autonomous iteration loop: modify, verify, keep/discard against any metric
Autonomous iteration loop: modify, verify, keep/discard against any metric
Autonomous iteration loop: modify, verify, keep/discard against any metric
Autonomous iteration loop: modify, verify, keep/discard against any metric
Autonomous iteration loop: modify, verify, keep/discard against any metric
3 skills от този източник на тази страница
Use DeepChat's bundled CLI control plane for model inference, image/video/speech generation, transcription, OCR, artifact inspection, public configuration, Skills, and MCP operations. Activate when a user asks to invoke DeepChat capabilities that are not already exposed as a more specific tool, compare models, run a benchmark, inspect DeepChat runtime state, or manage DeepChat through the CLI.
Guide the agent to recall, remember, and route durable learning into Memory, Skills, Scheduled Tasks, or Tape.
Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas
1 skill от този източник на тази страница
通过 SoloPi 的机器可读 CLI 编译和执行 AI 验证计划,管理签名端侧 ExecuTorch 决策模型、持久设备池、无人值守任务、安卓设备、应用、动作、配置、用例步骤与交互录制、回放及性能历史、动态 Agent、批量与重复执行、性能监控、压力测试和证据。适用于需求/AC 到 Result Judge 三态结论、cloud/on-device 决策切换、模型发布门禁,以及 generation 租约的多设备 CI 执行。
3 skills от този източник на тази страница
Use when an n8n-mcp account targets more than one n8n instance — i.e. the `n8n_instances` tool is available, the user mentions multiple n8n instances or environments (prod vs staging, several teams or clients), a workflow / datatable / credential / execution call returns an unexpected NOT_FOUND or reads data you don't recognize, or a credential create/update/delete is refused with an `INSTANCE_AMBIGUOUS` error. Covers choosing and switching which instance this MCP session targets, verifying the
Build reusable, composable n8n sub-workflows. Use when extracting shared logic, building anything multi-step or reused across workflows, or any workflow over ~10 nodes — and whenever the user mentions sub-workflows, Execute Workflow, reuse, shared/common logic, modular workflows, "Define Below" inputs, waitForSubWorkflow, mode each vs all, or exposing a workflow as an agent tool. Covers typed sub-workflow inputs, all-vs-each execution, verb-first naming for discovery, stateless vs stateful desig
Proven workflow architectural patterns from real n8n workflows. Use when building new workflows, designing workflow structure, choosing workflow patterns, planning workflow architecture, or asking about webhook processing, HTTP API integration, database operations, AI agent workflows, batch processing, or scheduled tasks. Always consult this skill when the user asks to create, build, or design an n8n workflow, automate a process, or connect services — even if they don't explicitly mention 'patte
5 skills от този източник на тази страница
Create or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable runtime LODs and loading. Use when a user requests high polygon counts, ultra-realistic models, detailed architectural assets, or removal of visibly faceted geometry.
Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.
Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification.
Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig conventions, combat move timing and contact contracts, runtime state boundaries, placeholder fallbacks, deterministic fixtures, or production playthrough validation.
Apply a prompt-agnostic execution and verification loop to any substantial task while preserving the original request. Use when the user asks to fan out work, use subagents or independent reviewers, loop until done, benchmark against references, apply a harsh critic, compare candidates blind, improve an existing prompt with verification, or continue until explicit quality gates pass.
2 skills от този източник на тази страница
Full reference guide for Ouroboros commands and agents
This fixture keeps dispatch metadata in YAML frontmatter while the markdown
Пазя съществуващия каталог и добавям намерени SKILL.md файлове след прочит на метаданните. Наличният индекс остава използваем, когато проверката е частична.
Платформата и нивото описват записаното в източника. Те не са гаранция за съвместимост. Български текст се показва само когато в каталога има отделен превод; иначе виждате оригинала с означен език.
Общите звезди показват натрупана популярност. За „Набират интерес“ се сравнява измереният темп при достатъчен интервал. ≥ означава непълна извадка. Под един час не изчислявам дневен темп; методът и изминалият период се показват до записа.
Проверете файла, лиценза и нужния достъп преди употреба. Нито каталогът, нито четенето на SKILL.md изпълняват външни инструкции.
Темата Agent Skills в GitHub