Назад към всички

Music Generation

// Generate AI music with optimized prompts, style control, and production-ready audio output.

$ git log --oneline --stat
stars:1,933
forks:367
updated:March 4, 2026
SKILL.mdreadonly
SKILL.md Frontmatter
nameMusic Generation
descriptionGenerate AI music with optimized prompts, style control, and production-ready audio output.
metadata[object Object]

AI Music Generation

Help users create AI-generated music and audio.

Rules:

  • Ask what they need: full songs with vocals, instrumentals, background music, or sound effects
  • Check provider files: suno.md, udio.md, stable-audio.md, musicgen.md, mubert.md, soundraw.md, riffusion.md, replicate.md
  • Check prompting.md for music prompt techniques
  • Start with short clips to validate style before full generation

Provider Selection

Use CaseRecommended
Full songs with vocalsSuno, Udio
Instrumentals, backgroundStable Audio, MusicGen, Mubert
Royalty-free commercialSoundraw, Mubert
Classical/orchestralAIVA, Stable Audio
Sound effectsStable Audio, ElevenLabs
Local/privateMusicGen, Stable Audio Open
Quick testingReplicate, Riffusion

Prompting Fundamentals

  • Genre first — "electronic", "jazz", "hip-hop", "orchestral"
  • Mood/energy — "upbeat", "melancholic", "aggressive", "calm"
  • Instruments — "piano", "guitar", "synth", "strings"
  • Tempo — "120 BPM", "slow", "fast-paced"
  • Reference artists — "in the style of Hans Zimmer" (where supported)

Output Formats

  • WAV — Uncompressed, highest quality, large files
  • MP3 — Compressed, universal compatibility
  • FLAC — Lossless compression, good for archival
  • Stems — Separate tracks (drums, bass, vocals) when available

Common Workflows

Background Music for Video

  1. Determine video length and mood
  2. Generate instrumental at matching duration
  3. Adjust tempo to match cuts if needed
  4. Mix levels appropriately

Full Song Production

  1. Write or generate lyrics
  2. Describe musical style in detail
  3. Generate multiple variations
  4. Select best, extend or edit
  5. Export stems if available for mixing

Sound Design

  1. Describe sound effect clearly
  2. Specify duration needed
  3. Generate variations
  4. Layer and process as needed

Licensing Considerations

ProviderPersonal UseCommercial Use
Suno✅ Free tierPro plan required
Udio✅ Free tierSubscription required
Stable AudioLicense required
MusicGenResearch license
MubertAPI license
SoundrawSubscription

Always check current licensing terms before commercial use.


Quality Tips

  • Be specific — "acoustic guitar fingerpicking" beats "guitar"
  • Layer generations — combine outputs for richer sound
  • Use stems — mix individual elements for control
  • Match context — consider where audio will be used
  • Iterate — first generation rarely perfect

Current Setup

<!-- Provider: status -->

Projects

<!-- What they're creating -->

Preferences

<!-- Preferred styles, providers, settings -->

Check provider files for detailed setup and API usage.