co-op-game-intro-generator
For users creating a two-player co-op game menu or opening animation. Users provide two player names, a game title, a target visual style, and optional character reference images. The Skill locks identity cues, generates an approval image from a fixed menu framework with coordinated color, buttons, icons, and typography, then uses the approved result to rebuild the character, UI-copy, and event timing instructions for the final video. It outputs a co-op game intro featuring two characters, playe
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- 21.09.2026 г.
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Co-op Game Intro Generator
Use this Skill when the user wants a co-op game intro video and wants to confirm the visual direction with one image before generating the final H3 video. The workflow collects style, player names, game title, and optional character refs, then creates a framework-preserving confirmation image before generating the H3 video.
Required References
These two templates are mandatory runtime inputs, not optional background notes:
- Use
references/h3-confirmation-image-template.mdwhen building the confirmation-image prompt in STEP 3 and generating the first confirmation image in STEP 4. Fill the template fields in order and do not skip framework, palette, UI, character, typography, layout, or negative-constraint fields. - Use
references/h3-video-prompt-template.mdwhen refilling the final Minimax H3 video prompt in STEP 6. Fill the template from the approved confirmation image, player/game data, final UI copy, event timing, motion directions, and negative constraints.
If either template is unavailable, stop and report that the Skill package is incomplete instead of improvising a different prompt structure.
STEP 1: Ask for visual style
Ask the user to choose a preset style or enter a custom style. This style has top priority and controls supplemental style language, palette language, background texture, character rendering, expression, outfit direction, UI colors, button/icon style, and typography texture.
STEP 2: Collect player and game info
Collect PLAYER 1 name, PLAYER 2 name, and game title. If the user provides character images, use PLAYER 1 and PLAYER 2 refs only for identity mapping: recognizable face silhouette, hairstyle, glasses, relative facial proportions, and distinctive traits. Do not inherit photographic realism, skin texture, real-world lighting, camera quality, or the original image style; redesign the face into the selected visual style while preserving identity anchors.
STEP 3: Build the GPT confirmation-image prompt
Load and follow references/h3-confirmation-image-template.md as the required prompt skeleton. Use a fixed framework + dynamic style fill + palette-linked prompt structure: