hlsl
// HLSL shader programming skill for DirectX, compute shaders, and optimization.
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updated:March 4, 2026
SKILL.mdreadonly
SKILL.md Frontmatter
namehlsl
descriptionHLSL shader programming skill for DirectX, compute shaders, and optimization.
allowed-toolsRead, Grep, Write, Bash, Edit, Glob, WebFetch
HLSL Skill
HLSL shader programming for DirectX.
Overview
This skill provides capabilities for writing HLSL shaders for DirectX-based engines.
Capabilities
- Vertex and pixel shaders
- Compute shaders
- Constant buffer management
- Shader optimization
Usage Patterns
cbuffer ConstantBuffer : register(b0)
{
float4x4 WorldViewProj;
}
float4 PSMain(PSInput input) : SV_TARGET
{
return input.Color;
}