godot-networking
// Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
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stars:384
forks:73
updated:March 4, 2026
SKILL.mdreadonly
SKILL.md Frontmatter
namegodot-networking
descriptionGodot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
allowed-toolsRead, Grep, Write, Bash, Edit, Glob, WebFetch
Godot Networking Skill
Multiplayer networking for Godot Engine.
Overview
This skill provides capabilities for implementing multiplayer games using Godot's networking systems.
Capabilities
- Configure multiplayer peer
- Implement RPCs
- Handle synchronization
- Manage peer connections
Usage Patterns
@rpc("any_peer", "call_local", "reliable")
func sync_position(pos: Vector2):
position = pos