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Cycle

// Design custom workflow cycles for any domain. Create structured, repeatable processes that become persistent skills.

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updated:March 4, 2026
SKILL.mdreadonly
SKILL.md Frontmatter
nameCycle
descriptionDesign custom workflow cycles for any domain. Create structured, repeatable processes that become persistent skills.

What is a Cycle?

A structured workflow optimized for a specific goal. Examples:

  • code — Request → Plan → Execute → Verify → Deliver
  • research — Question → Search → Synthesize → Report
  • content — Idea → Draft → Critique → Refine → Publish

When to Propose

  • User repeats similar multi-step processes
  • Current workflow has inefficiencies or skipped steps
  • User asks "how should I approach X every time?"

Design Process

  1. Goal — What does this cycle produce? Be specific.
  2. Map — How does user currently do it? Where do they get stuck?
  3. Phases — 3-6 sequential steps with clear input/output each
  4. Handoffs — Automatic, gated (needs user), or conditional
  5. Memory — Preferences, patterns, things to avoid

Check discovery.md for questions to ask users when designing.

Phase Structure

Each phase needs: clear input → output, validation before proceeding, can delegate to sub-agent.

Check implementation.md for how to structure cycle skills.

Cycle vs Loop

CycleLoop
Different phases in sequenceSame action repeated
Produces complete outputRefines until criteria
Design once, use many timesCreated per task

They combine: cycles can use loops within phases. Check examples.md for cycle patterns.


Related: For iterating until success criteria are met (same action repeated), see the loop skill.